Wednesday, August 19, 2015

Mission: Impossible Chronicles – Part 4 – Everyeye.it

With this special we close (at least temporarily!) Speech on the saga of Mission: Impossible , we have analyzed and covered from every angle. You can find previous episodes of Special HERE, HERE and HERE.

As we have already had occasion to mention, the entire franchise Mission: Impossible is characterized by an innovative use of music . The theme of the series, the famous, is composed by the Argentinian Lalo Schifrin , author of many other pieces in the series. The refrain is distinguished in particular for its unusual odd time, in 5/4, and it became famous also thanks to the fitting of the opening sequence which accompanied it, and that in some way it followed the trend. Schifrin said in this regard: “Usually the music is composed in 2/4 or 4/4 because people dance with two legs. But I have made up this stuff for aliens coming from space and have five legs.” Another particularly known melody was ‘ The Plot ‘ (although few would know to say this was his title), which accompanied the sequences in which members of the IMF technically they are preparing the mission.

Music for aliens with five legs

There was also a specific theme for each of the main characters. Even when they were part of pieces written by other authors, then, the music supervisor Jack Hunsacker them reassembled, always bringing them back in some way to the work of Schifrin.

For the first time, in a television context, the theme music was becoming as important as the images, even surpassing them in popularity. Schifrin won two Grammy for his work on Mission (best instrumental theme and best soundtrack for film or television show) and was also nominated for two Emmy .
There are different editions of the soundtrack of the original series, and in 1992 went to the GNP Crescendo a disc with five pieces of Schifrin and five of John E. Davis written for the revival, titled The Best of Mission: Impossible – Then and Now . We have already spoken instead of the various renovations made to the film with Cruise, with special mention to those of U2 (for the film by De Palma) and Limp Bizkit (for the first sequel). Of particular interest to those who love the rock, is the OST of MI-2 , which also contains new songs by artists recall how, in addition to the aforementioned Metallica the same Bizkit, Rob Zombie , Chris Cornell , Foo fighers (in collaboration with the former guitarist of the Queen Brian May ), Godsmack and Tori Amos . Only instrumental themes instead for the OST of Mission: Impossible III and Ghost Protocol , but made by a composer of the highest level, Michael Giacchino , which especially in the latter occasion he was able to offer a fun variant ‘Indian’ of the main theme, based on sitar and percussion.

Spy games

The spread of gaming entertainment on a large scale it has not before 1971, with the release of the first arcade Galaxy Game . Of course, already in the 50s there were prototypes of video game but were not sold, and remained mostly in the consumption of university professors who created them for ‘pure scientific interest’ (or so they said) they and their students. Thus, at the time of Mission: Impossible , the series, the marketing was based on other factors. In ’68, for example, the GAF Corporation of Portland Oregon in collaboration with Paramount Films released three floppies for the View Master , a toy very popular that allowed to see stereoscopic slides – as you see the 3D is not that big innovations – including with a sixteen-page booklet inspired by the series. Let me be clear that we do not speak of magnetic disks nor CD-Rom. It was simple on cards that contained the negatives, whose image was amplified in the viewer through special lenses. For the first form of electronic entertainment related businesses of the IMF it was not until 1979, when the game designers Scott Adams released adventure, exclusively text, just call Mission: Impossible which arrives on formats then in vogue (Apple II, Atari 8-bit, BBC, Commodore Plus / 4, Commodore 16, Commodore 64, PC, Spectrum, TI-99 / a4, TRS 80, VIC-20). In some cases, when the memory of the machine allow it, there was also the addition of a few rudimentary graphic. The game, however, in his journey through the different platforms, often change the name, having failed to acquire Adams rights official, and therefore it is also known as the Mission Impossible , Secret Mission and Atomic Mission (on the Commodore 16 and 64). A part anyway, the name of Mr. Phelps , which was mentioned at the beginning of the adventure, there are no real connections with the TV series. Today you can easily recover all online, sifting a bit ‘on Google. The same can be done to Mission Impossible , a platformer with puzzle elements of 1984, very popular among owners of Commodore 64 who first had the pleasure of playing it. Here too, the series had little to do, and nothing but the author Dennis Caswell and the publisher Epyx did everything to make it look the other way, through a clever trick of similarities image and logo in the packaging of the video game. In Mission Impossible the player plays a secret agent pledged to stop a criminal mastermind: Professor Elvin Atombender , which threatens mankind with an atomic bomb. Such was the success, thanks to the digitized spoken, for the time miraculous, that the game had two sequels, Mission Impossible II 88 and Mission Impossible 2025 ’94, released by the ‘big brother’ of the Commodore, the best-selling Amiga 500. Of the first Mission Impossible is a version for the Atari 7800, particularly worthy of note, and then reissues the latest PlayStation Portable, Nintendo DS and Wii, which give the opportunity to choose between the graphic 80 or a later version. Mission Impossible II (created by another programmer as well as its sequel) exists instead for Commodore 64, ZX Spectrum, Amstrad CPC, Enterprise 64 and 128, Nintendo Entertainment System, MS-DOS, Atari ST, Apple IIe, IIc Apple, Apple IIGS and Amiga but today the only way to look at it can be to use an emulator, or venture out to hunt on eBay, hoping to find working versions. As for Mission Impossible 2025 , it is to point out the possibility of choice by the player, of a male, a female or an android. He was also released a special edition that contained the first Mission Impossible. It was also announced a version for Super Nintendo, even reviewed in the journal Nintendo Power enthusiastically and the promise of sophisticated graphics and controls more refined, but the stores never arrived.

However, just on a Nintendo machine – namely the 8-bit system known as NES -arriva, in 1991, the first game officially based on the franchise created by Geller, simply called Mission: Impossible and inspired by the series ‘revival’ 80s.
The Nintendo 64 and PlayStation , the next-generation platforms, had their Mission: Impossible in ’98, as a result of ‘release of the first film with Cruise. Manufactured by Infogrames and Ocean , the game was a shooter in the third person based on the events of the film. The Playstation version added vocals, the counterparty Nintendo was not able to support. He is remembered also for having been the last game produced by Ocean before the bankruptcy. Another adaptation of the film by De Palma was built by Rebellion and published by Atari in 2000, for the handset GameBoy Color . This game gave among others the player a chance to turn his console in various technological gadgets, such as a calculator, an address-book, a radio and a remote control.
In 2003 it was the turn of Mission : Impossible – Operation Surma , a stealth game developed by Paradigm and strongly inspired gameplay in the successful series Splinter Cell . The continuity is that of the film – at least up to MI: 2, released a couple of years ago – and the protagonist is the agent Hunt. Unfortunately – and this was the subject of much criticism of the product – Tom Cruise not granted the rights to the exploitation of his image nor his voice, and was replaced by certainly less famous Steve Blum . Fans could console themselves however with the presence of Ving Rhames and John Polson , which took up the same roles they had in the serial film. The game was published by Atari for all consoles of the time, Playstation 2 , Xbox and GameCube . There is also a reduction for portable GameBoy Advance .
Finally, in November 2011, to anticipate the release of Mission: Impossible – Ghost Protocol Paramount and Funtactix have released a social game in the form of application for Facebook called Mission: Impossible – The Game , based on the first three movies and then extended in December, with an expansion inspired the last chapter.

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