Sunday, August 9, 2015

Forza Motorsport 6 – The championships Force – Multiplayer.it

A few news for Forza Motorsport 6 here at GamesCom 2015 because in the end the most important things that had been presented in Los Angeles at E3 (look for the our report to this address). Dan Greenawalt, during the presentation behind closed doors other has only to remember the highlights of this project that inevitably revolves around the introduction of night racing and especially the rain for some of the routes where these elements make sense. It’s not a matter of chance, but to give players the power of a race whose setting is also studied in detail up to the number of wells and the depth that actually buy when forming the real-life counterparts of the circuits included in this new chapter. Of course, Dan did not fail to emphasize the importance of the technological built in Turn 10, which continues to allow 1080p resolution and 60 frames per second for smooth, requirement for team remains essential for optimal driving experience, whatever the cost. The glance, thanks to car models rebuilt from scratch, specifically for the new engine are amazing and study the material composition of the shells and the paths to race do remember with a smile when the cars of Forza had that look a bit ‘plasticky with gloss over date from oversaturated colors, devoid of the necessary post processing effects. Today is another matter, and of the technical difficulty we talk almost exclusively in favor of the feature of the game.

The Championships in force

reaffirmed, as we said, the highlights, here was spent talking of online for 24 players at once, which was in the final chapters It was a bit ‘put aside, repeating a formula that in fact had continued to work for some years now. The championships Forza  The championships Forza After a careful study of the usage data of their players, the Turn 10 said they were able to know exactly their players, in style, the type of race and in their expectations from the online mode which now constitute one of the key elements of the experience of any video game. To this we will be introduced Championships online in which a player can access having the requirements, even as a spectator, and not just as a pilot. Going in the appropriate section of the menu, everyone will be offered a number of leagues based on its driving characteristics. Not only, therefore, it will be placed in several tournaments for the demonstrated ability in the race, by the number of victories and the difficulty of the same, but also considering the style, the cleaning, the use sportellate or less or to the type of car. This is because those who play always has the feeling that they could play and find perfect races waiting not only for the skill of their opponents, but perhaps to the language they speak (they will also be divided according to this criterion, wanting) and for the correctness of their behavior on the track. In order not to superimpose the activity (given that there will also be leagues for the kinds of activities drifting, slalom or other that will not have nothing to do with the races more traditional), each will have a timetable, and the opening days of activity, indicated by a red dot / green in the left corner of the icon of the same league. The criterion, therefore, seems to want to give the multiplayer the features of special activities typical of an MMO and a chance to express themselves at levels even for the most talented professional who will end up running against youtuber Twitch and star for a return to that eSport also it seems to mark a new chapter in the saga of Halo. In short, those who play online will have bread for his teeth! Forza Motorsport 6 – VideoAnteprima – GamesCom 2015 > Forza Motorsport 6 - VideoAnteprima - GamesCom 2015

Certainties

  • A new way to imagine the matchmaking

  • The renewed attention for the entire hotel online

  • attention to detail

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