Thursday, July 9, 2015

News Horizon: Zero Dawn PS4: Details and ideas for … – IGN.com – IGN Italy

Under the blanket of Horizon: Zero Dawn, the new IP Guerrilla, hides a very ambitious title. GamesRadar offers us, among novelties and certainties, the summary of the most interesting ideas.

The adventure, set in the future, in a few thousand years away from collapse of civilization, it continues without interruption: any area is connected to the other, there are no pauses, dead times or loading screens, elements that could interspersed the rhythm of the action. The combat system, which offers a certain freedom of approach, is one and three. Who loves direct confrontation, he will openly address the dinosaurs, focusing on the overwhelming power muscle. Faces Machiavellian traps and convoluted are the core of who, refined hunter, prefers the gray matter. Closes the circle who, inspired by the techniques of guerrilla warfare, acts in the shadows and sneaking.

In the end of civilization, it seems to have failed even the technological process and related knowledge. The weapon supplied, the bow, in theory there is nothing against the giants of metal. In fact, taking advantage of the wreckage and recover as on the battlefield, born explosive bolts and rudimentary bombs, can pave the way.

The development of the character, precise Guerrilla, is not related to pre-established dogmas, leaving the field open to the user, who can choose the bonus at its discretion. Common point for all the avatars, regardless of specialization, is the agility, the ability to climb the most inaccessible peaks, fording rivers and streams, so, if necessary, to escape the droids.

Last note: the team, at least for now, does not exclude the integration of an online component, however, limited to social functions, because the heart of Horizon: Zero Dawn beats to the rhythm of the single-player.

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