Thursday, July 16, 2015

Arkham Knight, Batman returns to Gotham largest (but not the design … – The Daily

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Gotham City is compromised. Abandoned by its own citizens, it is reduced to stinking den for the dregs of humanity. Patrolled the length and breadth of armed gangs, is the spoils of war than usual handful of super-criminals they have dramatically realized their terrible plan. At the head of it all is the Scarecrow: its hallucinogenic toxin kicked off mass exodus of those who, awed by his terrorist proclamations, not if it is felt to trust in justice and preferred to leave home. After the asylum at Asylum and the entire district of Arkham City, the geographical area in which restore order and peace has increased exponentially in Batman: Arkham Knight , to the point to encompass the entire city of which oversees the Dark Knight.

After all it is the first time that Rocksteady Studios is put to the test with the graphics chips PlayStation 4 and Xbox One and, for their debut in the “next-gen” now so current-gen, there was necessarily need something big, flashy, impact.

First surprise: Gotham City is extensive, but not so boundless as to require long journeys to reach the various points’ interest. Bold design choice, in the days when you believe that bigger is necessarily synonymous with the most beautiful, but that in the long run pay: the pace of the adventure does not diminish because of boring (and unnecessary) phases of exploration end in same. It goes without saying that even when it comes to flush out the operational bases of the Knight of Arkham, fascinating new nemesis that will head to our dignity, navigation methods chosen by Batman will ensure that the rate of adrenaline does not drop more than ever threshold. Back the tight-knit duo grapple-coat, which allows you to flit between the skyscrapers without producing any noise, makes his debut in this episode the Batmobile, ready to shake every street with its displacement exaggerated and the battery of missiles and Vulcan cannons supplied with it.

The famous vehicle is, on balance, the novelty more binding of Arkham Knight as it introduces a range of mechanical absent in predecessors. Obviously you will be involved in a large number of fast car chases, but you’ll have to use the means for destroying armored enemies and solve puzzles. Someone storcerà nose noticing that most of the puzzle Riddler have turned into furious tracked by relying more complete reflections that the brain, but fortunately every track has an excellent design.

If the combat system, deep and anchored to the counter, did not suffer any variation on the theme, another aspect where focused efforts of the developers is the plot. Arkham Knight is the episode that most of all sports limits, fears and guilt of Batman. Using a strong narrative device, as may be the ghost of Joker that materializes on time, Bruce Wayne will confront the most turbid and left him, uncovering weak, inadequate, alone. Although, it is a moment where the voltage drops dramatically, you will remain in suspense until the end credits, if only to find out who this Knight of Arkham that he hates so much the vigilante of Gotham.

Batman: Arkham Knight is an extremely courageous to the extent that does not hold back in offering something new, something next-gen, at the risk of disappointing the fans. The Batmobile, for better or for worse, is cumbersome: fun to drive when there is someone to chase, less brilliant in the long run when you have to break down pathetic armored who try in vain to bar the way. However there is very little to complain about. If only because of evidence from flush with Detective Vision, ultra-technological gadgets to use to solve puzzles and engaging fistfights, Arkham Knight is a pleasure to play just because it gives us the thrill of dressing again as Batman. A must for fans, exciting and engaging even for beginners.

By Lorenzo Fazio

BadGames .it – ​​The New Taste of Video Game

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