Tuesday, May 27, 2014

Watch Dogs, proof: revolution postponed – Wired.it

Nice is nice, but is not that the point of reference for the video game industry that we looked forward

price : 69,99 € | Rating: 8
More information: Watch Dogs

Call fanfare: the party is postponed. He had to usher in a new era of video games and set the standards of the future, and instead Watch Dogs , the most anticipated title of the year (at least by us) is ‘only’ a good game. That is no small thing, indeed, but the huge expectations that were mounted around remain partially unfulfilled.

Set in a fully connected Chicago and controlled by a central computer system, it is an action-open world in which he moves Aiden Pearce, hackers, just vigilant against all. In addition to a decent arsenal of weapons and grenades do-it-yourself, is equipped with a smartphone magic capable of handling virtually any device connected to the urban network.

In a click does the profile of passers-by (hackerandolo when there are interesting things like money and codes to steal), or raise and lower the bollards or bridges in the city to eliminate the police car chase, or even ‘enter’ in cameras Monitoring scattered everywhere. The city is transformed into a playground just a tap away.

Even infiltration and approaches to the shootings take a good strategic depth: for example, you can spy on the inside of a base enemy through the cameras and fix the henchmen by exploding nearby electrical groups, or scaricandogli head in a container. Although the available solutions are limited, the freedom to approach gains.

The dynamics of hacking are the real pluses of Watch Dogs, the new element that differentiates it from colleagues in general. In the end, however, are not much more than simple special effects in his DNA WD is a conservative game . It’s all very well, but prefers batch rather than deepen or experiment with new substance, it is in this aspect that others perhaps even more important, because they determine the identity of a game, that special something that can make it memorable.

The context of technological paranoia, oppressive nightmare of Big Brother, is treated so watered down, rather than focusing on a trivial criminal plot seasoned tricks hi- tech and written so bland. The protagonist himself is an action hero standards both in character and in appearance (like Commander Shepard / Matthew Fox Lost / a Mark Wahlberg whatever). And the motivation that drives him to become a vigilante is difficult to believe: the usual personal vendetta aridaje – triggered by the death of a relative of the second degree that would not lead anyone to ever world to go against a whole city.

It is not just a problem of the plot is a broader question, of atmosphere and empathy. It would have been a thousand times more interesting if Aiden was moved by true anarchist and anti-system instances: Watch Dogs could be a V for Vendetta console . It was all there, it was enough to want, and instead lacked the courage (or the skills or do not have their own thought) to go beyond the standards of the open world. Sin.

Sending him in archives as a flop, however, it would be unfair: despite proves to be less powerful and less interesting than it could have been, WD remains a major title , programmed with all the trappings and even fun, which makes us guess (without becoming its parent) as may be the games of the future.

Wired: A tide of secondary activities, minigames, surveys, puzzles and collectibles: hours and hours of play. The ability to increase. Interesting implementation of multiplayer mode

Tired: Missions unimaginative. Graphics in the middle between the old and new generation (we tested on the Xbox One). Bad driving model. Chicago is well made, but it does not look ‘touristy’ of GTAV or just Sleeping Dogs

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