Monday, May 26, 2014

Men of War: Assault Squad 2 – Multiplayer.it

L ‘latest effort by 1C Company is a new stand-alone expansion of Men of War, characterized by obvious technical improvements

Men of War: Assault Squad 2 is the direct sequel of the most successful expansion of Men of War and gives us some new features while keeping intact the formula of the series. The most obvious change, as we have already said in the preview, the graphics and the gameplay remains related to the advancement from cover to cover in search of neuralgic positions to win and get points . The points obtained can then be spent in additional units such as heavy tanks that can enable us to penetrate more quickly into the enemy lines and are the key to survive in both the single player mode and in multiplayer. In all of this plays a key role micromanagement that includes the use of means such as cover for the infantry, the positioning of the unit with the relative direction of the guard, the management of ammunition and a good sense of timing in relation to the dynamics of an almost frenetic ever who prefers the title tactic to watch. The victory is won one meter at a time The formula, in essence, is the classic of Men of War Assault Squad 2 and this does not miss the opportunity, characteristic of the series, direct control of one of our soldiers. It is an interesting mode that results in the loss of part of the overview, which was problematic in multiplayer, but that allows you to maximize the use of heavy units and allows you to directly affect snipers and other enemy units particularly threatening. The countryside offers many of these situations and it is quite eventful peculiar though many of the 40 missions are played in new editions of maps already seen in the series. In all this we must then take into account that the multiplayer is resolved almost exclusively around a single mechanic, as the main modes are focused on the achievement of the aforementioned nodes through which we obtain the resources needed to strengthen their army. But we still have to testify that the formula works well in combination with the complex shell game and that is enough to give the title the specificity needed to stand out in the extensive range of real-time strategy. Even in multiplayer games to 16, set in new maps specially created, it is not difficult to see stalls more or less sustained over time and how Front Battle of further enhances this particularity of Men of War conflicts giving intense, long and full of opportunities to get worth. If your opponent knows what he’s doing and has correctly positioned the troops is almost impossible to embark on reckless rush and this factor is important for players to leave the space necessary to devote attention to the size of the micro-management title.
          Men of War: Assault Squad 2 – Launch Trailer Men of War: Assault Squad 2 - Launch Trailer

Looking for new

With over 200 units, 40 missions, and several multiplayer scenarios, Men of War: Assault Squad 2 is more than satisfactory from the quantitative point of view. Most of the uncertainties related to the early access version and are disappeared between reflections, textures, increased destructibility and density of detail, the graphics have improved not revolutionary but net. The most advanced lighting gives a completely different meaning in the dark night and the obvious improvements related to damaged vehicles add realism to the fighting, including the media. We’re not talking about a technological marvel and model soldiers still leave something to be desired but the step is clearly visible and there are elements of absolute value as in the case of bodies of water. Too bad that, as Assault Squad 2 is extremely rich in content and rather pleasant to look at, the recycled material is a good chunk of the offer and the lack of important news is felt. The victory is won one meter at a time A small development on the multiplayer and not just the technical improvements are valid but they certainly can not appease the growing desire for a true sequel. In all this we must also point out that the method of direct control is still incomplete and full of sharp edges. The mismanagement of the camera and the movement of woody and inaccurate are clear signs of how the game engine is designed for a completely different and need a little revolution to finally be able to sustain what could be a considerable strength. Also decreased the stealth missions that enhance direct control, allowing you to explore the map with greater circumspection, without highlighting the problems of a useful option but still rough. Improvements are marked if we take into consideration the usability factor. The title has the full support Steam and this makes it easier, thanks to Steamworks, the sharing of content created or modified with the most valid and that pretty intuitive editor. In addition infrastructure Valve facilitates not just the search for multiplayer games, and as icing on the cake, we find an improved interface greatly . The HUD is in fact more intuitive and includes more precise indicators to identify our teams not only offers a command, rather useful in fights more excited to highlight what faction are the fallen. To all this we must then add full support for multi-core CPU and adding, not essential but welcome, skin camouflage that make the units more consistent with the geographical and seasonal maps.
 

System Requirements PC

  • Test System
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  • OS: Windows 7
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  • CPU: Intel Core i5 4440
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  • RAM: 16GB
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  • Video card: GeForce GTX 770
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  • Minimum Requirements
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  • OS: Windows Vista/7/8
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  • CPU: 4.0 GHz single-core, dual-core 2.0 GHz
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  • RAM: 2 GB
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  • Video Card: DirectX 10/11
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  • Disk Space: 6 GB
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Against

  • There

    news highlights

  • Numerous recycled maps

 
 

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