Wednesday, November 27, 2013

PlayStation 4: Preview the test of the new Sony console that is ... - The Messenger

the seat Sony Entertainment Italy have been waiting for this moment for a year, maybe even more. And now, when we are close to the big event of presentation of the new PlayStation 4, the excitement and the tension is palpable. Soon fact in our country and in the rest of Europe will raise the curtain on the next generation consoles Sony, already released in the U.S. as it prepares to fight a war without quarter with the competitor, Microsoft’s Xbox One, in stores from November 22.

The event In Rome, Thursday, November 28, at the location of the Castel Sant’Angelo, from 21 a great event welcomes all gamers in the new era of the Sony console. To give an idea of ??the show that awaits those who want to participate, here are some numbers: over 120 “moving heads” and 400 architectural projectors with a staff of 150 people will create one of the biggest events of “videomapping” ever made on a monument town, with high-definition 3D projection on the façade of the Castel Sant’Angelo. A show that will last about five minutes starting at 21, but that will then be repeated every half hour to allow everyone to attend (if you want to really enjoy it the best advice is to admire it from the Tiber Tor di Nona).

But for you to get prepared, we have tried to preview the PlayStation 4.

Slender. This is the first impression you give the new Sony console. Of course, this does not mean that it is particularly small or light, but considering the power, we can say that the line is very “light”. The console has a boxy but sleek and elegant, it is completely black, alternating opaque parts other shiny, and has a light blue stripe at the top. It has two USB ports and front, well hidden compartment to insert the Blu-ray disc.

Controller First of all, the controller. It is one of the characterizing parts of Ps4, and is perhaps the biggest news item. What the Ps3 was quite disappointing and too tied to the logic “arcade” of the PS2, especially when compared with that of the Xbox 360, much more comfortable and easy to handle. This time, however, this aspect has been very well maintained. The controller, in addition to being more aesthetically pleasing and much more blunt, is lighter than its predecessor, although it has always the built-in battery that can be recharged with a special cable (which could also be a little ‘longer, and forcing those who have a big tv not stray far from the console). The distance between the two levers analog is increased, the “triggers” have rear ends oriented upward, which allows a much firmer grip, and prevents fingers from slipping.

The central part controller is characterized by a touchpad, one more tool whose usefulness will depend on the individual, however, games, and a rear light bar that will give different information depending on the games used. For example, in one of the exclusive titles most anticipated PlayStation 4, “Killzone: Shadow Fall”, the bar indicates the health of the character, and thus becomes green, yellow or red depending on the state in which it is the protagonist. Always at the center, on the controller there is a small speaker, a bit ‘as one of the first Nintendo Wii, which only plays some sounds like the voice of the opponent during the online challenges and that significantly increases the level of realism. Finally, in addition to two motors for vibration, Ps4 controller is also equipped with a motion sensor similar to that generally mounted on mobile devices.

Console That the PlayStation 4 is a slim console, is shown not only by aesthetics. Has in fact only one operating system, unlike the Xbox One, which has three. This is for a reason that well sums up the philosophy Sony: the Ps4 is not intended to be a multimedia center “all encompassing” as his alter ego Microsoft (Xbox One is also possible to connect the TV decoder), but first and foremost a console game. It sounds trite, and maybe it is, but it is not simplistic: the new PlayStation was designed for the true fans of video games “old-fashioned”, and then, only at a later time, for all the others.

And then one of the essential features is the simplicity and immediacy. You can tell immediately from the main menu, minimalist, similar in many respects to that of the PS3, but even more “schematic”. Well, so much talk and little play.

exclusive “Killzone: Shadow Fall” and “Knack” And then we talk about the true raison d’être of the PlayStation 4: videogames . We tried two: ‘Killzone: Shadow Fall “and” Knack “. The first is the new chapter in the saga that saw the birth in 2004, and that has always been an exclusive Sony. In a post-apocalyptic, futuristic but decadent, the game is set on the planet Helgan, where there has been a sort of “cold war”, but very hot and violent, between two factions. Not surprisingly in a city that was built a wall so reminiscent of that infamous erected in Berlin in 1961. The game is a shooter quite classic, and what really makes it interesting is the level of detail achieved, which showcases the potential of the new PlayStation. It is there that we realize what we can expect from the new generation of consoles: the details that may be flowing water on the face of a man or the flames flare up inside a building, so realistic that it seems to watch a movie in high definition. The unknown, both in that the Ps4 Xbox One, if the houses of game development will be able to exploit these potentials. You do not need to remember how the Blu-Ray Disc mounted on the PS3, which made up the cost of the console, in the end made the difference with the competition and was a great untapped potential. That said, “Killzone: Shadow Fall” has a resolution of 1920×1080 pixels for 1080p and runs at 30 fps (frames per second). What is really admirable is that there are no real “sequences” that divide a picture from another, but all that you see, even the most spectacular scenes, are made directly by the game engine. In practice, there are scenes produced separately and then pasted right from the start it was
“inside” the game, and it never comes out.

But if on the one hand shooters always collect a lot ‘of consensus, the other on a Sony console could not miss even a platformer that respects. And so “Knack”, a futuristic Crash Bandicoot, in which the character has the ability to compose and decompose through the “substance” with which it comes in contact, moving from being smaller than most of his enemies in a giant that delivers powerful punches. The feeling is that the value of “Knack” is more symbolic than anything else. Despite the fluidity of the game looks inevitably many of the platform of the previous generation of consoles. In short, it’s a nice tribute to the great classics of the PlayStation, but it is not very exciting.

To sum up, it is certainly not a coincidence that in the United States, in the first 24 hours that it was on the market, PlayStation 4 has sold more than one million units. It’s not just a question of power (even the Xbox One from this point of view, no joke), nor of aesthetics, c h and of itself is quite attractive. But the hard-core gamer and those loyal to the brand they have seen and will see the potential in Europe is absolutely level. Sure, maybe it will not be the console “for the whole family” wants to be like the Xbox One, but it sure could be the right choice, at least initially, for lovers of video games. Not to mention that the Ps4 costs 399 euro, 100 euro less than the competitor. The package includes the controller, cables, and headset, but no camera, which can be purchased separately (One has the Xbox Kinect included). But if you really want to be safe, resist the wave of emotional output, and pick up a controller. And let it be the console to choose you.

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